Game board



Jun 10, 1,497,087

G. W. BUTLER ET vAL GAME BOARD LIGHT-CHEMIE? l EEEWELLHEP Z5 f z5 afferma@ Patented June 10, 1924. f

Unirse stares OFFICE.

esoneri w. Bumm .um :form n. BUTLER., or PEN man., Pmmsnveme.

GAME nom.

Application led october 29, 1921. Serielle. 511,334.

ing somewhat the appearance'of a checker board and having certain well defined indicia thereon for the playing of a novel, instructive and interesting game.

A further object of the invention is the provision of a playing board ofthe above escribed character, having certain parts thereof provided for selectlve and positive positioning of playing elements. y

' The board A. urthenobject of the'invention Ais the' provision of a game of the above described character capable of being played by one or more individuals.

Other objects and advantages will be aparent during the course of the following etailed description.

In the accompanying drawings; wherein similar reference characters indicate corresponding parts throughout the several views.

Figure 1 is a plan view of the game board and showing various playing elements a1- raiged thereon.

lgure 2 is a cross sectional view taken on the Allne 2-2 of Figure 1 and showing the relative positioning of the playing elements with respect to the; game board.

' In the drawings, wherein for the purpose of illustrationv is shown the preferred embodimentV of my invention, the letter A designatesa game board having a plurality 0f P rms ing thereon., Av may be, ofcourse, of various shapes and dimensions. In the illustration, it is of square design, comprising abase 10 elements B for selective positionand the marbleized top or playing surface 11. -The board A, may be, however, yconstructed of paper,'pasteboard, wood, metal, marble, or an perferred material, suitable to the taste o the owner.

The playing surfaces 11 of the 'board A is preferably provided with a series of'parallel paths 12 extendingparallel lwith opposite sides 13 and 14 of the board A, said ofpaths 15. the sockets 25 be provided tothe number of series of paths 12 being evenly spaced apart. A' second series of paths 15 are provided in parallel relation in respect to each other, and parallel to the pposite sides 16 and 17 of the board A. e series 'of paths 12 are of course, arranged over substantially the entire surface 11 as are the paths 15. The series of paths 12 intersect with the series of paths 15 at right angles, and provided a plurality of squares on the playing surface 11 of e ual dimensions. -It is preferred, that the pat s 12 and 15 be clearly designated by' lines on the surface 11v `in vorder that no confusion mayy result as to the course of a single path. A The squares providedb-y inin contrasting manner, er otherwise sufficiently distinguished, to provide alternate s uares 19 of light appearance sufficiently to dlstinguish them from the alternate squares 20 of darker v contrasting appearance. The

' tersection'of the series of paths are colored squares 19 and 20 arefso arranged upon thel playing surface 11 that while they are alternately spaced with respect to each other as to their disposition intermediate parallel paths, they are so positioned a to haveflike squares in diagonal aligxineentfwith respect to the playing board as in the case 1n the ordinary checker board arrangement. Appropriate margins 22 may be rovided about the edges 13, 14, 16 and 1 of the playing board A and upon the surface 11 as is clearly shown in Figure 1.

Certains pointsv of intersection vof the paths 12 with thev paths 15 are provided with sockets 25 extending downwardly through the laying surface 11 and the base 10, and for t e reception of the playing elements B, to besubsequently described. :The

sockets 25l may be provided in any desired number upon theu pla ing board A., of v course, keeping within t e whole number of. i

intersections provided by intersection of all of the series of aths 12 with all of the series owever it is'preferred that 33, and in the symmetricalcross shape arrangement illustrated in Figure 1 of the drawings. v

The playing elements B are preferablyl all 'of the same sha' e, although some of t em may be made o contrasting colors or appearances. They each include a reduced shank 26 having an enlarged finger engaging head 27 upwardly ofv theshank 26, to provide an abrupt .shoulder 28. The 'shank i v v B that is possible, removing sai so 26 of a playing element l@ is adapted for snug and detachable insertion in any one of the sockets 25; in this position the abrupt.

shoulder 28 being positioned in intimate contact with the up er laying surface l1, as clearly illustrate in ig. 2l of the dravvets provided or them in the board, the game isappropriately called Checker Peg Solitaire.

The preferred manner of playing the game is by inserting each of the pegs-or playing elements B in a `socket 25, in the manner indicated in Figure 1 of the drawings, leavin one of the sockets 25 Jiree'oi a peg B. n the playing of a game, it 1s a rule, that trapping or jumping or the pegs B may be eected much in the same manner as in playing a game of checkers, although the playing elements B are confined to movement alon the straight lines or paths indicated on t e playing board A and as above described by numerals 12 and 15. ln this preferred-manner or playing, it is the object of the game to jump every playin element d jumped element B from its socket and taking it out of play; 'lhe skill or a player will, of course, detee the number oi pegs which Will loe left` stranded upon-the hoard A at the end of a game. llt is of course, understood, that one playing element B may only jump an adjacent element B vvhen there is a socket 25 open on the opposite side of the jumping element B, and in the path l2 or l5 alongvvhich the element B is moving. Any single movement of an element or peg B in 'umping another element B must necessarily be confined to a single path l2 or l5. Considerable skill is necessary to so arrange the trappin or jumping or the pegs B as to leave on y one peg remaining at the end of a game. The most difficult manner ofplaying this game is to leave the center socketv 25 open or vacant when startin the game, as indicated in li re l of the ravvings, and to so trap an remove the other elements 'B as to have the last peg or playing element B remaining in the center socket 25 at the end of a game.

Various changes in the shape, size and arrangement of 'parts may be made tothe toi-'m of the invention herein shown and described, vvithontdeparting from the spirit of the invention or the scope oi the claims.

We claim: n

l. .A me, comprising a supporting member having `a plurality or sejnares thereon, of alternative contrasting appearance a ranged in rows to provide intersecting straight line paths over the playing surface oni seid element 'by the marginal edges oil laying elements and the sockagencer f said squares, the pointsci? intersection ofi said aths having indicia thereon, playing e ement-s for selective disposal on the indiciaprovided at the points of intersection.

2. ifgarne, comprising a supporting' nien-iber having a plurality of squares thereon of alternative contrasting appearance,l dispo in rows to provide intersecting slrraiglit line paths over the playing surface of said mem.-

ber and formed by the marginal edges said squares, the points oi? intersection gli" said paths having sockets vrormedin sain supporting member, and playing elements for selective and detachable disposal in -d -o pro-vide an abrupt shoulder intermediate said shanlr and enlarged head, said shank` adapted ier detachable and snug disposal in any of: the sockets vin said su porting member have said abrupt s oulder'resting upon the surface of said supporting member.

a. A game, comprising a board.

having a surface thereon? provided with a. ser1es of evenly spaced .parallel a second series of evenly` spaced parallel paths, said second seriesV of he ing arranged at right angles to said mentioned series and intersecting said r mentioned series of paths to provide stantially equal squares on said playing board surface, said squares being alternately designated b contrasting appearance in checler boar intersection of said paths having sockets extending into said playing board, and a plurality of pla ing elements for detachable l'and selective disposal in said sockets'.

5. A game comprising a playing hoard having the playing surface thereof Sabelli-- vided into alternatively contrasting squares arranged in intersectin rows, said squares bein marginally space from each other provlde intersecting straight paths inter@ mediate the adjacent marginal lines of 1 squares' which are arranged in rows, the

points of intersection of said paths haw` sockets extending into said playing boar and detachable playing elements ror ss sockets..

'HN llitnees arrangement, the points ot f 

